fabapp/src/main.zig

35 lines
1.1 KiB
Zig

const std = @import("std");
const raylib = @cImport({
@cInclude("raylib.h");
});
const raygui = @cImport({
@cDefine("RAYGUI_IMPLEMENTATION", "1");
@cInclude("raygui.h");
});
const sqlite = @cImport({
@cInclude("sqlite3.h");
});
pub fn main() !void {
const screen_width = 800;
const screen_height = 450;
raylib.InitWindow(screen_width, screen_height, "raylib [core] example - basic window");
raylib.SetTargetFPS(60);
while (!raylib.WindowShouldClose()) {
raylib.BeginDrawing();
defer raylib.EndDrawing();
raylib.ClearBackground(raylib.RAYWHITE);
raylib.DrawText("Congrats! You created your first window!", 190, 200, 20, raylib.LIGHTGRAY);
if (raygui.GuiButton(.{ .x = 0, .y = 0, .width = 100, .height = 100 }, "MyButton") == 1) {}
}
raylib.CloseWindow();
}
test "simple test" {
var list = std.ArrayList(i32).init(std.testing.allocator);
defer list.deinit(); // try commenting this out and see if zig detects the memory leak!
try list.append(42);
try std.testing.expectEqual(@as(i32, 42), list.pop());
}