Перейти к файлу
Fabien Freling 94defc9653 Update README 2019-07-17 13:52:27 +02:00
doc Add instructions on how to use radare2 2016-04-18 23:07:01 +02:00
scripts Invalidate C++ app 2019-07-13 18:30:45 +02:00
src Add VRAM Explorer placeholder 2019-07-17 13:52:27 +02:00
test Add Interrupt module 2016-02-28 23:41:06 +01:00
.gitignore Add empty QML app 2016-03-06 21:33:37 +01:00
.ocamlformat Add ocamlformat 2018-12-28 17:21:07 +01:00
LICENSE Read Nintendo checksum in cartridge header. 2015-02-21 17:11:18 +01:00
Makefile Invalidate C++ app 2019-07-13 18:30:45 +02:00
README.md Update README 2019-07-17 13:52:27 +02:00
dune Switch to Dune build system 2018-12-26 15:32:23 +01:00
dune-project Switch to Dune build system 2018-12-26 15:32:23 +01:00
oboy.opam Add oboy.opam 2019-05-11 18:14:18 +02:00

README.md

OBoy

OBoy is a Game Boy emulator written in OCaml.

This project explores the internals of the Game Boy, documenting it along the way. It is also an experiment of writing a low-level program in functional language.

You can find more information on http://www.ffreling.com/projects/oboy/

References

Similar projects

  • SameBoy: great debugging features

Acknowledgements

  • Pan/ATX, nocash et al for the PanDocs