[gd_scene load_steps=4 format=2] [ext_resource path="res://models/flag.glb" type="PackedScene" id=1] [ext_resource path="res://Goal.gd" type="Script" id=2] [sub_resource type="BoxShape" id=1] extents = Vector3( 0.584547, 2.22627, 0.659734 ) [node name="Scene Root" index="0" instance=ExtResource( 1 )] script = ExtResource( 2 ) [node name="Flag" parent="Pole" index="0"] transform = Transform( 5, 0, 0, 0, -4.37114e-08, -0.5, 0, 1, -2.18557e-08, 4.02201, 0.453122, 0 ) _sections_unfolded = [ "Transform" ] [node name="Flag.001" parent="Pole" index="1"] transform = Transform( 5, 0, 0, 0, -4.37114e-08, -0.5, 0, 1, -2.18557e-08, 5.99137, 0.443566, -0.191931 ) _sections_unfolded = [ "Transform" ] [node name="Lamp" parent="." index="1"] visible = false [node name="Camera" parent="." index="2"] editor/display_folded = true visible = false [node name="Area" type="Area" parent="." index="3"] input_ray_pickable = false input_capture_on_drag = false space_override = 0 gravity_point = false gravity_distance_scale = 0.0 gravity_vec = Vector3( 0, -1, 0 ) gravity = 9.8 linear_damp = 0.1 angular_damp = 1.0 priority = 0.0 monitoring = true monitorable = true collision_layer = 1 collision_mask = 1 audio_bus_override = false audio_bus_name = "Master" reverb_bus_enable = false reverb_bus_name = "Master" reverb_bus_amount = 0.0 reverb_bus_uniformity = 0.0 [node name="CollisionShape" type="CollisionShape" parent="Area" index="0"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.2251, 0 ) shape = SubResource( 1 ) disabled = false