dora/scenes/Game.gd

15 lines
277 B
GDScript

extends Node
onready var final_menu := $FinalMenu
onready var player := $Player
onready var level := $Level_01
func _on_Level_01_level_completed():
player.queue_free()
level.queue_free()
final_menu.show()
func _on_FinalMenu_retried():
get_tree().reload_current_scene()