add godot-sqlite
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godot/addons/godot-sqlite/LICENSE.md
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godot/addons/godot-sqlite/LICENSE.md
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MIT License
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Copyright (c) 2019-2023 Piet Bronders & Jeroen De Geeter
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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godot/addons/godot-sqlite/gdsqlite.gdextension
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godot/addons/godot-sqlite/gdsqlite.gdextension
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[configuration]
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entry_symbol = "sqlite_library_init"
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compatibility_minimum = 4.1
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[libraries]
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macos = "res://addons/godot-sqlite/bin/libgdsqlite.macos.template_debug.framework"
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macos.template_release = "res://addons/godot-sqlite/bin/libgdsqlite.macos.template_release.framework"
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windows.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.windows.template_debug.x86_64.dll"
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windows.template_release.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.windows.template_release.x86_64.dll"
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linux.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.linux.template_debug.x86_64.so"
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linux.template_release.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.linux.template_release.x86_64.so"
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android.arm64 = "res://addons/godot-sqlite/bin/libgdsqlite.android.template_debug.arm64.so"
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android.template_release.arm64 = "res://addons/godot-sqlite/bin/libgdsqlite.android.template_release.arm64.so"
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android.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.android.template_debug.x86_64.so"
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android.template_release.x86_64 = "res://addons/godot-sqlite/bin/libgdsqlite.android.template_release.x86_64.so"
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[dependencies]
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macos = {}
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macos.template_release = {}
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windows.x86_64 = {}
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windows.template_release.x86_64 = {}
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linux.x86_64 = {}
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linux.template_release.x86_64 = {}
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android.arm64 = {}
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android.template_release.arm64 = {}
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android.x86_64 = {}
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android.template_release.x86_64 = {}
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godot/addons/godot-sqlite/godot-sqlite.gd
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godot/addons/godot-sqlite/godot-sqlite.gd
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# ############################################################################ #
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# Copyright © 2019-2023 Piet Bronders & Jeroen De Geeter <piet.bronders@gmail.com>
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# Licensed under the MIT License.
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# See LICENSE in the project root for license information.
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# ############################################################################ #
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@tool
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extends EditorPlugin
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func _enter_tree():
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pass
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func _exit_tree():
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pass
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godot/addons/godot-sqlite/plugin.cfg
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godot/addons/godot-sqlite/plugin.cfg
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[plugin]
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name="Godot SQLite"
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description="GDNative wrapper for SQLite (Godot 4.X+), making it possible to use SQLite databases as data storage in all your future games."
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author="Piet Bronders & Jeroen De Geeter"
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version="4.2"
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script="godot-sqlite.gd"
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