add margins

This commit is contained in:
Fabien Freling 2023-12-21 10:08:46 +01:00
parent e0677263d6
commit a615ddc93d

View file

@ -2,6 +2,12 @@ extends Control
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready(): func _ready():
const margin_value = 25
$MarginContainer.add_theme_constant_override("margin_top", margin_value)
$MarginContainer.add_theme_constant_override("margin_left", margin_value)
$MarginContainer.add_theme_constant_override("margin_bottom", margin_value)
$MarginContainer.add_theme_constant_override("margin_right", margin_value)
Global.state_changed.connect(_update_state) Global.state_changed.connect(_update_state)
if Global.current_state == Global.State.UNLOADED: if Global.current_state == Global.State.UNLOADED:
pass pass