; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [animation] compatibility/default_parent_skeleton_in_mesh_instance_3d=true [application] config/name="Todos" run/main_scene="res://main.tscn" config/features=PackedStringArray("4.6", "GL Compatibility") config/icon="res://icon.svg" [autoload] Global="*res://global.gd" [display] window/size/viewport_width=600 window/size/viewport_height=900 window/stretch/mode="canvas_items" window/handheld/orientation=1 [editor_plugins] enabled=PackedStringArray() [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" textures/vram_compression/import_etc2_astc=true environment/defaults/default_clear_color=Color(0.941176, 0.964706, 0.909804, 1)