hanafuda/Deck.gd
2021-12-13 23:38:36 +01:00

100 lines
4.3 KiB
GDScript

extends Node2D
var HanafudaCard = preload("res://HanafudaCard.tscn")
onready var cards = [
HanafudaCard.instance().init_card(Enums.Month.JANUARY, Enums.Type.LIGHT),
HanafudaCard.instance().init_card(Enums.Month.JANUARY, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.JANUARY, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.JANUARY, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.FEBRUARY, Enums.Type.ANIMAL),
HanafudaCard.instance().init_card(Enums.Month.FEBRUARY, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.FEBRUARY, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.FEBRUARY, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.MARCH, Enums.Type.LIGHT),
HanafudaCard.instance().init_card(Enums.Month.MARCH, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.MARCH, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.MARCH, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.APRIL, Enums.Type.ANIMAL),
HanafudaCard.instance().init_card(Enums.Month.APRIL, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.APRIL, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.APRIL, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.MAY, Enums.Type.ANIMAL),
HanafudaCard.instance().init_card(Enums.Month.MAY, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.MAY, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.MAY, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.JUNE, Enums.Type.ANIMAL),
HanafudaCard.instance().init_card(Enums.Month.JUNE, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.JUNE, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.JUNE, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.JULY, Enums.Type.ANIMAL),
HanafudaCard.instance().init_card(Enums.Month.JULY, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.JULY, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.JULY, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.AUGUST, Enums.Type.LIGHT),
HanafudaCard.instance().init_card(Enums.Month.AUGUST, Enums.Type.ANIMAL),
HanafudaCard.instance().init_card(Enums.Month.AUGUST, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.AUGUST, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.SEPTEMBER, Enums.Type.ANIMAL),
HanafudaCard.instance().init_card(Enums.Month.SEPTEMBER, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.SEPTEMBER, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.SEPTEMBER, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.OCTOBER, Enums.Type.ANIMAL),
HanafudaCard.instance().init_card(Enums.Month.OCTOBER, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.OCTOBER, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.OCTOBER, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.NOVEMBER, Enums.Type.LIGHT),
HanafudaCard.instance().init_card(Enums.Month.NOVEMBER, Enums.Type.ANIMAL),
HanafudaCard.instance().init_card(Enums.Month.NOVEMBER, Enums.Type.RIBBON),
HanafudaCard.instance().init_card(Enums.Month.NOVEMBER, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.DECEMBER, Enums.Type.LIGHT),
HanafudaCard.instance().init_card(Enums.Month.DECEMBER, Enums.Type.SCRAP_1),
HanafudaCard.instance().init_card(Enums.Month.DECEMBER, Enums.Type.SCRAP_2),
HanafudaCard.instance().init_card(Enums.Month.DECEMBER, Enums.Type.SCRAP_3),
]
var card_order = []
var next_to_draw = 0
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
init_card_order()
for c in cards:
add_child(c)
c.hide()
var card: HanafudaCard = cards[0]
card.show()
card.reveal(false)
func init_card_order() -> void:
card_order.resize(cards.size())
for i in range(cards.size()):
card_order[i] = i
card_order.shuffle()
next_to_draw = 0
func draw_card() -> int:
if next_to_draw >= card_order.size():
return -1
var card_id = card_order[next_to_draw]
next_to_draw += 1
return card_id
func card(index: int) -> HanafudaCard:
if index == -1:
printerr("Invalid card index")
return cards[index]