diff --git a/right_coin.lua b/right_coin.lua index 9acf77b..b7cf911 100644 --- a/right_coin.lua +++ b/right_coin.lua @@ -156,7 +156,7 @@ do -- Player self.isFlipped = false else self.vx = 0 end - if btnp(0) and self.vy == 0 then self.vy = j end + if btnp(4) and self.vy == 0 then self.vy = j end end function Player:update() @@ -433,7 +433,7 @@ function updateGame() p:update() if mget(p.x/s,p.y/s) == 48 or mget(p.x/s,p.y/s) == 49 then - if btnp(4) then -- A (Z key) + if btnp(5) then -- B (X key) currentState = GameState.market end end