From be5154ded36caa741224e3b6f681823e6dd1225e Mon Sep 17 00:00:00 2001 From: Pascal Batty Date: Mon, 29 Apr 2019 13:27:09 +0200 Subject: [PATCH] reduce animation framerate --- right_coin.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/right_coin.lua b/right_coin.lua index f5d62bc..92821cf 100644 --- a/right_coin.lua +++ b/right_coin.lua @@ -50,7 +50,7 @@ anis={ } function drawActor(self) - self.spr=self.ani[(((t)//3)% #self.ani)+1] + self.spr=self.ani[(((t)//4)% #self.ani)+1] local flip if self.isFlipped then flip = 1 else flip = 0 end spr(self.spr, self.x, self.y, 0, 1, flip)