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@ -327,7 +327,7 @@ function drawGameOver()
print("You survived for "..minutes.." minutes",70,50)
print("and "..seconds.." seconds.",70,64)
end
if t > 120 and t%120 > 20 then
if t%120 > 20 then
print("Press",100,100)
spr(401,132,98,0)
end
@ -525,7 +525,7 @@ function update(state)
elseif currentState == GameState.market then
updateMarket()
elseif currentState == GameState.gameover then
if t > 120 and btnp(4) then -- A (Z key)
if btnp(4) then -- A (Z key)
currentState = GameState.start
end
end
@ -539,7 +539,6 @@ function updateGame()
if life == 0 then
sfx(4,20,130)
currentState = GameState.gameover
t=0
return
end
if t%sickLapse == 0 then
@ -550,7 +549,7 @@ function updateGame()
secondsAlive = secondsAlive + 1
end
if sickCounter==0 and sickLapse>1 then
sickLapse=math.max(sickLapse-2,1)
sickLapse=math.max(sickLapse-5,1)
sickCounter=20
end