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ldjam-44-s
1 changed files with 3 additions and 4 deletions
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@ -327,7 +327,7 @@ function drawGameOver()
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print("You survived for "..minutes.." minutes",70,50)
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print("You survived for "..minutes.." minutes",70,50)
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print("and "..seconds.." seconds.",70,64)
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print("and "..seconds.." seconds.",70,64)
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end
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end
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if t > 120 and t%120 > 20 then
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if t%120 > 20 then
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print("Press",100,100)
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print("Press",100,100)
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spr(401,132,98,0)
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spr(401,132,98,0)
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end
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end
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@ -525,7 +525,7 @@ function update(state)
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elseif currentState == GameState.market then
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elseif currentState == GameState.market then
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updateMarket()
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updateMarket()
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elseif currentState == GameState.gameover then
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elseif currentState == GameState.gameover then
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if t > 120 and btnp(4) then -- A (Z key)
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if btnp(4) then -- A (Z key)
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currentState = GameState.start
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currentState = GameState.start
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end
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end
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end
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end
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@ -539,7 +539,6 @@ function updateGame()
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if life == 0 then
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if life == 0 then
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sfx(4,20,130)
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sfx(4,20,130)
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currentState = GameState.gameover
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currentState = GameState.gameover
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t=0
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return
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return
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end
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end
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if t%sickLapse == 0 then
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if t%sickLapse == 0 then
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@ -550,7 +549,7 @@ function updateGame()
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secondsAlive = secondsAlive + 1
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secondsAlive = secondsAlive + 1
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end
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end
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if sickCounter==0 and sickLapse>1 then
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if sickCounter==0 and sickLapse>1 then
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sickLapse=math.max(sickLapse-2,1)
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sickLapse=math.max(sickLapse-5,1)
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sickCounter=20
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sickCounter=20
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end
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end
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