add score

This commit is contained in:
Fabien Freling 2021-08-15 00:08:47 +02:00
parent 842ad58b32
commit ccb55f766e
2 changed files with 14 additions and 1 deletions

View file

@ -13,3 +13,4 @@ Limitation: the player must cheat
- [ ] win state
- [ ] update itch page
- [ ] other cheats?
- [ ] explicit goal?

View file

@ -163,6 +163,7 @@ class Enemy {
hit() {
_alive = false
Game.score = Game.score + 1
}
}
@ -239,6 +240,7 @@ class Player {
die() {
_alive = false
Game.state = Game.gameover
}
}
@ -417,7 +419,6 @@ class World {
if (collide(bx, by, _player.bw, _player.bh, e.x, e.y, e.w, e.h)) {
_player.die()
_vfx.add(Explosion.new(_player.x, _player.y))
Game.state = Game.gameover
}
}
}
@ -487,6 +488,9 @@ class Game is TIC{
static pause { "pause" }
static gameover { "gameover" }
static score { __score }
static score=(s) { __score = s }
construct new() {
_t=0
_x=96
@ -496,6 +500,7 @@ class Game is TIC{
_p_buttons = []
_p_index = 0
_c_index = 0
__score = 0
}
TIC() {
@ -504,6 +509,13 @@ class Game is TIC{
_t=_t+1
}
OVR() {
if (Game.state == Game.game) {
TIC.print("SCORE: %(__score)", 0, 0, Color.white, true)
TIC.print("GOAL: 12", 120, 0, Color.white, true)
}
}
update() {
if (Game.state == Game.title) {
if (TIC.btnp(4)) {