main
Fabien Freling 2022-02-12 15:34:35 +01:00
parent f5c91209c4
commit 1cb30b1ca7
8 changed files with 271 additions and 12 deletions

3
.gitignore vendored
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@ -1,3 +1,4 @@
*.zip
packing
packing_*
build.sh
*.a

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@ -1,20 +1,34 @@
name := "freling_netatmo_algo"
exe := "./packing"
exe_cli := "./packing_cli"
exe_gui := "./packing_gui"
build_sh := "build.sh"
build:
tup
build-raylib:
cd src/3rd-party/raylib-4.0.0/src && \
make CC=clang \
PLATFORM=PLATFORM_DESKTOP \
RAYLIB_MODULE_AUDIO=FALSE \
RAYLIB_MODULE_MODELS=FALSE
run: build
{{exe}} lenna.png 0 0 0 0
build-cli:
tup {{exe_cli}}
build-gui: build-raylib
tup {{exe_gui}}
run-cli: build-cli
{{exe_cli}} lenna.png 0 0 0 0
run-gui: build-gui
nixGL {{exe_gui}}
generate-build:
git clean -xf src/
rm --force {{exe}}
rm --force {{exe_cli}} {{exe_gui}}
tup generate {{build_sh}}
debug: build
lldb {{exe}}
debug: build-cli
lldb {{exe_cli}}
archive: generate-build
git archive --add-file={{build_sh}} --output={{name}}.zip --prefix={{name}}/ HEAD

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@ -6,5 +6,15 @@ pkgs.mkShell {
just
tup
valgrind
xorg.libX11
xorg.libXcursor
xorg.libXi
xorg.libXext
xorg.libXrandr
xorg.libXinerama
xorg.libxcb
libGL
libGLU
];
}

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@ -1,3 +1,4 @@
include nix.tup
CPPFLAGS_ = -Wall -Werror -std=c++17 -fcolor-diagnostics -g -O1 -I./3rd-party/stb
CPPFLAGS_ASAN = $(CPPFLAGS_) -fsanitize=address -fno-omit-frame-pointer
CPPFLAGS_THREAD = $(CPPFLAGS_) -fsanitize=thread
@ -5,5 +6,16 @@ CPPFLAGS_MEM = $(CPPFLAGS_) -fsanitize=memory -fno-omit-frame-pointer
CPPFLAGS_UB = $(CPPFLAGS_) -fsanitize=undefined
CPPFLAGS = $(CPPFLAGS_)
: foreach *.cpp |> ^ CXX %f^ clang++ -c %f -o %o $(CPPFLAGS) |> %B.o {objs}
: {objs} |> ^ LINK %o^ clang++ %f -o %o $(CPPFLAGS) -lpthread |> ../packing
LINK_FLAGS = -L. -lpacking
GUI_FLAGS = -I3rd-party/raylib-4.0.0/src
GUI_LINK_FLAGS = $(LINK_FLAGS) -L3rd-party/raylib-4.0.0 -lraylib -lGL -lc -lm -lpthread -ldl -lrt -lX11
: foreach *.cpp ^main_cli.cpp ^main_gui.cpp ^png_impl.cpp |> ^ CXX %f^ clang++ -c %f -o %o $(CPPFLAGS) |> %B.o {objs}
: {objs} |> ^ AR %o^ ar rcs %o %f |> libpacking.a
: foreach main_cli.cpp png_impl.cpp |> ^ CXX %f^ clang++ -c %f -o %o $(CPPFLAGS) |> %B.o {cli}
: libpacking.a {cli} |> ^ LINK %o^ clang++ %f -o %o $(LINK_FLAGS) |> ../packing_cli
: main_gui.cpp |> ^ CXX %f^ clang++ -c %f -o %o $(CPPFLAGS) $(GUI_FLAGS) |> %B.o {gui}
: libpacking.a {gui} | 3rd-party/<raylib> |> ^ LINK %o^ clang++ %f -o %o $(GUI_LINK_FLAGS) |> ../packing_gui

198
src/main_gui.cpp Normal file
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@ -0,0 +1,198 @@
/*******************************************************************************************
*
* raylib [textures] example - Image processing
*
* NOTE: Images are loaded in CPU memory (RAM); textures are loaded in GPU
*memory (VRAM)
*
* This example has been created using raylib 3.5 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h
*for details)
*
* Copyright (c) 2016 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
#include "raylib.h"
#include <stdlib.h> // Required for: free()
#define NUM_PROCESSES 8
typedef enum {
NONE = 0,
COLOR_GRAYSCALE,
COLOR_TINT,
COLOR_INVERT,
COLOR_CONTRAST,
COLOR_BRIGHTNESS,
FLIP_VERTICAL,
FLIP_HORIZONTAL
} ImageProcess;
static const char* processText[] = {
"NO PROCESSING", "COLOR GRAYSCALE", "COLOR TINT", "COLOR INVERT",
"COLOR CONTRAST", "COLOR BRIGHTNESS", "FLIP VERTICAL", "FLIP HORIZONTAL"};
int main(void) {
// Initialization
//--------------------------------------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
InitWindow(screenWidth, screenHeight,
"raylib [textures] example - image processing");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context
// is required)
Image imOrigin =
LoadImage("resources/parrots.png"); // Loaded in CPU memory (RAM)
ImageFormat(
&imOrigin,
PIXELFORMAT_UNCOMPRESSED_R8G8B8A8); // Format image to RGBA 32bit
// (required for texture update)
// <-- ISSUE
Texture2D texture = LoadTextureFromImage(
imOrigin); // Image converted to texture, GPU memory (VRAM)
Image imCopy = ImageCopy(imOrigin);
int currentProcess = NONE;
bool textureReload = false;
Rectangle toggleRecs[NUM_PROCESSES] = {{0}};
int mouseHoverRec = -1;
for (int i = 0; i < NUM_PROCESSES; i++)
toggleRecs[i] = (Rectangle){40.0f, (float)(50 + 32 * i), 150.0f, 30.0f};
SetTargetFPS(60);
//---------------------------------------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key
{
// Update
//----------------------------------------------------------------------------------
// Mouse toggle group logic
for (int i = 0; i < NUM_PROCESSES; i++) {
if (CheckCollisionPointRec(GetMousePosition(), toggleRecs[i])) {
mouseHoverRec = i;
if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) {
currentProcess = i;
textureReload = true;
}
break;
} else
mouseHoverRec = -1;
}
// Keyboard toggle group logic
if (IsKeyPressed(KEY_DOWN)) {
currentProcess++;
if (currentProcess > (NUM_PROCESSES - 1))
currentProcess = 0;
textureReload = true;
} else if (IsKeyPressed(KEY_UP)) {
currentProcess--;
if (currentProcess < 0)
currentProcess = 7;
textureReload = true;
}
// Reload texture when required
if (textureReload) {
UnloadImage(imCopy); // Unload image-copy data
imCopy =
ImageCopy(imOrigin); // Restore image-copy from image-origin
// NOTE: Image processing is a costly CPU process to be done every
// frame, If image processing is required in a frame-basis, it
// should be done with a texture and by shaders
switch (currentProcess) {
case COLOR_GRAYSCALE:
ImageColorGrayscale(&imCopy);
break;
case COLOR_TINT:
ImageColorTint(&imCopy, GREEN);
break;
case COLOR_INVERT:
ImageColorInvert(&imCopy);
break;
case COLOR_CONTRAST:
ImageColorContrast(&imCopy, -40);
break;
case COLOR_BRIGHTNESS:
ImageColorBrightness(&imCopy, -80);
break;
case FLIP_VERTICAL:
ImageFlipVertical(&imCopy);
break;
case FLIP_HORIZONTAL:
ImageFlipHorizontal(&imCopy);
break;
default:
break;
}
Color* pixels = LoadImageColors(
imCopy); // Load pixel data from image (RGBA 32bit)
UpdateTexture(texture,
pixels); // Update texture with new image data
UnloadImageColors(pixels); // Unload pixels data from RAM
textureReload = false;
}
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(RAYWHITE);
DrawText("IMAGE PROCESSING:", 40, 30, 10, DARKGRAY);
// Draw rectangles
for (int i = 0; i < NUM_PROCESSES; i++) {
DrawRectangleRec(toggleRecs[i],
((i == currentProcess) || (i == mouseHoverRec))
? SKYBLUE
: LIGHTGRAY);
DrawRectangleLines(
(int)toggleRecs[i].x, (int)toggleRecs[i].y,
(int)toggleRecs[i].width, (int)toggleRecs[i].height,
((i == currentProcess) || (i == mouseHoverRec)) ? BLUE : GRAY);
DrawText(processText[i],
(int)(toggleRecs[i].x + toggleRecs[i].width / 2 -
MeasureText(processText[i], 10) / 2),
(int)toggleRecs[i].y + 11, 10,
((i == currentProcess) || (i == mouseHoverRec))
? DARKBLUE
: DARKGRAY);
}
DrawTexture(texture, screenWidth - texture.width - 60,
screenHeight / 2 - texture.height / 2, WHITE);
DrawRectangleLines(screenWidth - texture.width - 60,
screenHeight / 2 - texture.height / 2, texture.width,
texture.height, BLACK);
EndDrawing();
//----------------------------------------------------------------------------------
}
// De-Initialization
//--------------------------------------------------------------------------------------
UnloadTexture(texture); // Unload texture from VRAM
UnloadImage(imOrigin); // Unload image-origin from RAM
UnloadImage(imCopy); // Unload image-copy from RAM
CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;
}

23
src/nix.tup Normal file
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export IN_NIX_SHELL
export NIX_BINTOOLS_FOR_TARGET
export NIX_BINTOOLS
export NIX_BINTOOLS_WRAPPER_TARGET_HOST_x86_64_unknown_linux_gnu
export NIX_BINTOOLS_WRAPPER_TARGET_TARGET_x86_64_unknown_linux_gnu
export NIX_BUILD_CORES
export NIX_BUILD_TOP
export NIX_CC_FOR_TARGET
export NIX_CC
export NIX_CC_WRAPPER_TARGET_HOST_x86_64_unknown_linux_gnu
export NIX_CC_WRAPPER_TARGET_TARGET_x86_64_unknown_linux_gnu
export NIX_CFLAGS_COMPILE_FOR_TARGET
export NIX_CFLAGS_COMPILE
export NIX_ENFORCE_NO_NATIVE
export NIX_HARDENING_ENABLE
export NIX_INDENT_MAKE
export NIX_LDFLAGS_FOR_TARGET
export NIX_LDFLAGS
export NIX_LOG_FD
export NIX_PATH
export NIX_PROFILES
export NIX_SSL_CERT_FILE
export NIX_STORE

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@ -3,7 +3,6 @@
#include <cstring>
#include <iostream>
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
std::optional<Frame> load_png(const std::filesystem::path& in) {

2
src/png_impl.cpp Normal file
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#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"