use raygui

This commit is contained in:
Fabien Freling 2022-02-15 13:17:14 +01:00
parent 8d91216f24
commit 81463d9eb0
9 changed files with 4589 additions and 83 deletions

View file

@ -1,10 +1,40 @@
#include "pack.h"
#include <algorithm>
#include <cassert>
#include <cmath>
#include <cstring>
#include <iostream>
Frame pack(const Frame& in_frame, const std::vector<BoundingBox>& bboxes) {
namespace freling {
void blit(const Frame& in_frame,
const BoundingBox& in_box,
Frame& out_frame,
const BoundingBox& out_box) {
assert(in_box.width() == out_box.width());
assert(in_box.height() == out_box.height());
const int data_width = in_box.width() * sizeof(Pixel);
const int in_row_size = in_frame.width * sizeof(Pixel);
const int out_row_size = out_frame.width * sizeof(Pixel);
for (unsigned int i = 0; i < in_box.height(); ++i) {
const int in_offset =
in_box.left * sizeof(Pixel) + (i + in_box.top) * in_row_size;
const int out_offset =
out_box.left * sizeof(Pixel) + (i + out_box.top) * out_row_size;
memcpy(out_frame.data + out_offset, in_frame.data + in_offset,
data_width);
}
}
std::optional<Frame> pack(const Frame& in_frame,
const std::vector<BoundingBox>& bboxes) {
if (bboxes.size() == 0) {
std::cerr << "No bounding box, cannot pack.\n";
return {};
}
// We sort the bounding boxes by maximum area
std::vector<BoundingBox> sorted_bboxes = bboxes;
std::sort(sorted_bboxes.begin(), sorted_bboxes.end(),
@ -38,6 +68,12 @@ Frame pack(const Frame& in_frame, const std::vector<BoundingBox>& bboxes) {
std::cout << "maximum image dimention: " << in_min_dim << " x "
<< in_min_dim << "\n";
// TODO
const auto& largest = sorted_bboxes[0];
BoundingBox out_largest = {0, 0, static_cast<uint32_t>(largest.width()),
static_cast<uint32_t>(largest.height())};
Frame packed_frame(largest.width(), largest.height());
blit(in_frame, largest, packed_frame, out_largest);
return Frame(in_frame);
}
} // namespace freling