start packing
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a2f07920c7
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2
justfile
2
justfile
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@ -17,7 +17,7 @@ build-gui: build-raylib
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tup {{exe_gui}}
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tup {{exe_gui}}
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run-cli: build-cli
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run-cli: build-cli
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{{exe_cli}} lenna.png 0 0 0 0
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{{exe_cli}} lenna.png 0 0 64 64 100 100 200 164 80 200 150 420
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run-gui: build-gui
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run-gui: build-gui
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nixGL {{exe_gui}} lenna.png 0 0 64 64 100 100 200 164 80 200 150 420
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nixGL {{exe_gui}} lenna.png 0 0 64 64 100 100 200 164 80 200 150 420
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18
src/bounding_box.cpp
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18
src/bounding_box.cpp
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@ -0,0 +1,18 @@
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#include "bounding_box.h"
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int BoundingBox::width() const {
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return right - left;
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}
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int BoundingBox::height() const {
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return bottom - top;
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}
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int BoundingBox::area() const {
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return width() * height();
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}
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bool BoundingBox::operator==(const BoundingBox& b) const {
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return left == b.left and top == b.top and right == b.right and
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bottom == b.bottom;
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}
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@ -7,4 +7,10 @@ struct BoundingBox {
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uint32_t top;
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uint32_t top;
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uint32_t right;
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uint32_t right;
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uint32_t bottom;
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uint32_t bottom;
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int width() const;
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int height() const;
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int area() const;
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bool operator==(const BoundingBox& b) const;
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};
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};
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37
src/pack.cpp
37
src/pack.cpp
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@ -1,6 +1,43 @@
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#include "pack.h"
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#include "pack.h"
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#include <algorithm>
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#include <cmath>
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#include <iostream>
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Frame pack(const Frame& in_frame, const std::vector<BoundingBox>& bboxes) {
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Frame pack(const Frame& in_frame, const std::vector<BoundingBox>& bboxes) {
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// We sort the bounding boxes by maximum area
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std::vector<BoundingBox> sorted_bboxes = bboxes;
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std::sort(sorted_bboxes.begin(), sorted_bboxes.end(),
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[](const auto& a, const auto& b) { return a.area() > b.area(); });
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// We keep a mapping between the sorted bounding boxes and the original
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// order
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std::vector<int> mapping(bboxes.size());
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for (int i = 0; i < sorted_bboxes.size(); ++i) {
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const auto& s_box = sorted_bboxes[i];
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for (int j = 0; j < bboxes.size(); ++j) {
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const auto& box = bboxes[j];
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if (box == s_box) {
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mapping[i] = j;
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continue;
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}
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}
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}
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int max_area = 0;
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for (const auto& box : sorted_bboxes) {
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int area = box.area();
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std::cout << "bounding box area: " << area << "\n";
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max_area += area;
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}
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std::cout << "max area: " << max_area << "\n";
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int min_dim = int(ceil(std::sqrt(max_area)));
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std::cout << "optimal image dimention: " << min_dim << " x " << min_dim
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<< "\n";
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const int in_min_dim = std::min(in_frame.width, in_frame.height);
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std::cout << "maximum image dimention: " << in_min_dim << " x "
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<< in_min_dim << "\n";
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// TODO
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// TODO
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return Frame(in_frame);
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return Frame(in_frame);
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}
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}
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