#include "bounding_box.h" namespace freling { int BoundingBox::area() const { return width * height; } bool BoundingBox::contains(int x, int y) const { return this->x <= x and x <= this->x + this->width and this->y <= y and y <= this->y + this->height; } bool BoundingBox::operator==(const BoundingBox& b) const { return x == b.x and y == b.y and width == b.width and height == b.height; } } // namespace freling