#include "pack.h" #include #include #include Frame pack(const Frame& in_frame, const std::vector& bboxes) { // We sort the bounding boxes by maximum area std::vector sorted_bboxes = bboxes; std::sort(sorted_bboxes.begin(), sorted_bboxes.end(), [](const auto& a, const auto& b) { return a.area() > b.area(); }); // We keep a mapping between the sorted bounding boxes and the original // order std::vector mapping(bboxes.size()); for (int i = 0; i < sorted_bboxes.size(); ++i) { const auto& s_box = sorted_bboxes[i]; for (int j = 0; j < bboxes.size(); ++j) { const auto& box = bboxes[j]; if (box == s_box) { mapping[i] = j; continue; } } } int max_area = 0; for (const auto& box : sorted_bboxes) { int area = box.area(); std::cout << "bounding box area: " << area << "\n"; max_area += area; } std::cout << "max area: " << max_area << "\n"; int min_dim = int(ceil(std::sqrt(max_area))); std::cout << "optimal image dimention: " << min_dim << " x " << min_dim << "\n"; const int in_min_dim = std::min(in_frame.width, in_frame.height); std::cout << "maximum image dimention: " << in_min_dim << " x " << in_min_dim << "\n"; // TODO return Frame(in_frame); }