add system path for SDL2
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					 2 changed files with 4 additions and 1 deletions
				
			
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pub const c = @cImport({ @cInclude("SDL.h"); });
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pub const c = @cImport({ @cInclude("SDL2/SDL.h"); });
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const Color = @import("vec3.zig").Color;
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pub fn setSurfacePixel(surface: *c.SDL_Surface, i: usize, j: usize, color: Color) void {
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