add Metal material
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3 changed files with 45 additions and 11 deletions
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@ -94,17 +94,27 @@ pub fn main() anyerror!void {
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// World
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const materialGround = Material{
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.materialType = MaterialType.Lambertian,
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.materialType = .Lambertian,
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.color = Color{ .x = 0.8, .y = 0.8, .z = 0.0 },
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};
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const materialCenter = Material{
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.materialType = MaterialType.Lambertian,
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.materialType = .Lambertian,
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.color = Color{ .x = 0.7, .y = 0.3, .z = 0.3 },
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};
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const materialLeft = Material{
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.materialType = .Metal,
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.color = Color{ .x = 0.8, .y = 0.8, .z = 0.8 },
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};
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const materialRight = Material{
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.materialType = .Metal,
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.color = Color{ .x = 0.8, .y = 0.6, .z = 0.2 },
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};
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const spheres = [_]Sphere{
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Sphere{ .center = Point3{ .x = 0, .y = 0, .z = -1 }, .radius = 0.5, .material = materialCenter },
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Sphere{ .center = Point3{ .x = 0, .y = -100.5, .z = -1 }, .radius = 100, .material = materialGround },
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Sphere{ .center = Point3{ .x = 0, .y = 0, .z = -1 }, .radius = 0.5, .material = materialCenter },
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Sphere{ .center = Point3{ .x = -1, .y = 0, .z = -1 }, .radius = 0.5, .material = materialLeft },
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Sphere{ .center = Point3{ .x = 1, .y = 0, .z = -1 }, .radius = 0.5, .material = materialRight },
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};
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const world = World{ .spheres = spheres[0..spheres.len] };
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