Remove pixel_size in rotate_pixel().
It is now specialized for PGM format.
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					 1 changed files with 5 additions and 7 deletions
				
			
		
							
								
								
									
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								rotation.cpp
									
										
									
									
									
								
							
							
						
						
									
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								rotation.cpp
									
										
									
									
									
								
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					@ -340,15 +340,13 @@ void rotate_pixel(Image const& src,
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  int const src_y = src_rotated_point.y >> q_pow;
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					  int const src_y = src_rotated_point.y >> q_pow;
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  // Bilinear interpolation
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					  // Bilinear interpolation
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  unsigned int const src_index_1 = (src_y * src.width + src_x) * src.pixel_size;
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					  unsigned int const src_index_1 = src_y * src.width + src_x;
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  unsigned int const src_index_2 = src_index_1 + src.pixel_size;
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					  unsigned int const src_index_3 = src_index_1 + src.width;
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  unsigned int const src_index_3 = src_index_1 + src.pixel_size * src.width;
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  unsigned int const src_index_4 = src_index_3 + src.pixel_size;
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  pvalue_t const src_tl = src.buffer[src_index_1];
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					  pvalue_t const src_tl = src.buffer[src_index_1];
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  pvalue_t const src_tr = src.buffer[src_index_2];
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					  pvalue_t const src_tr = src.buffer[src_index_1 + 1];
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  pvalue_t const src_bl = src.buffer[src_index_3];
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					  pvalue_t const src_bl = src.buffer[src_index_3];
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  pvalue_t const src_br = src.buffer[src_index_4];
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					  pvalue_t const src_br = src.buffer[src_index_3 + 1];
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  unsigned int const x_delta = (src_rotated_point.x >> (q_pow - q_inter_pow)) & mask;
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					  unsigned int const x_delta = (src_rotated_point.x >> (q_pow - q_inter_pow)) & mask;
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  unsigned int const y_delta = (src_rotated_point.y >> (q_pow - q_inter_pow)) & mask;
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					  unsigned int const y_delta = (src_rotated_point.y >> (q_pow - q_inter_pow)) & mask;
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					@ -402,7 +400,7 @@ Image* rotate(Image const& src, double angle)
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  round_if_very_small(src_delta_y.x);
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					  round_if_very_small(src_delta_y.x);
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  round_if_very_small(src_delta_y.y);
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					  round_if_very_small(src_delta_y.y);
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  // Quantized position on a grid
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					  // Quantized position on a 1024x1024 grid
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  int const q_pos_pow = 10;
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					  int const q_pos_pow = 10;
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  int const q_pos = 1 << q_pos_pow;
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					  int const q_pos = 1 << q_pos_pow;
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