Use a unique buffer for pixels (scanline).
- Add rotate_pixel(). - Remove APoint, use Point instead.
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			@ -6,3 +6,12 @@
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[ ] Fix out-of-bounds pixel set
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[ ] Optimization for square images?
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[ ] Fixed point computation?
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# Cache
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[X] Rotate per channel -> no gain
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[ ] Load pixels in uint64-t
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[ ] Cut image in tiles
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# Quality
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[ ] Interpolate using SIMD, SSE
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