Implement RGBX for tiled images.
Interpolation is now done with SIMD with -DSIMD for tiled images as well.
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5
TODO.md
5
TODO.md
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@ -15,13 +15,14 @@
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[X] Overlap
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[-] Rotate in one temp tile then copy/move it
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[X] Align tiles in memory
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[ ] Touch beginning of tile
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## Alignement
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[X] RGBX format (create pixel structure) on 8 bytes (can do computation in-place)
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[X] Load pixels in 64-bit variable
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[X] Directly load in SIMD 128-bit variable
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[ ] Align memory on 16 bytes (would require padding)
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[ ] RGBX tiles
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[X] RGBX tiles
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## Layout
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[ ] Pack 4 neighbors in 16B structure (aligned)
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@ -29,5 +30,5 @@
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[ ] Spiral layout?
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# Quality
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[X] Interpolate using SIMD, SSE (no big gain, alignement problem?)
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[X] Interpolate using SIMD, SSE
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[ ] Image borders
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121
rotation.cpp
121
rotation.cpp
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@ -240,7 +240,7 @@ struct Image {
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template<unsigned int W, unsigned int H>
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struct TiledImage : public Image {
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uint8_t* tiles;
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pvalue_t* tiles;
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unsigned int static const tile_w = W;
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unsigned int static const tile_h = H;
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@ -290,52 +290,52 @@ struct TiledImage : public Image {
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}
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}
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uint8_t const*
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pvalue_t const*
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get_tile(unsigned int index) const
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{
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if (index >= nb_col_tile * nb_row_tile)
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return nullptr;
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return tiles + index * tile_size * 3;
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return tiles + index * tile_size * PIXEL_SIZE;
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}
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uint8_t*
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pvalue_t*
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get_tile(unsigned int index)
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{
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if (index >= nb_col_tile * nb_row_tile)
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return nullptr;
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return tiles + index * tile_size * 3;
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return tiles + index * tile_size * PIXEL_SIZE;
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}
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uint8_t*
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pvalue_t*
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access_pixel(unsigned int x, unsigned int y)
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{
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if (x >= width || y >= height)
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return nullptr;
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unsigned int const tile_width = (tile_w + 1) * 3;
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unsigned int const tile_width = (tile_w + 1) * PIXEL_SIZE;
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unsigned int const tile_index = (y / tile_h) * nb_col_tile + (x / tile_w);
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uint8_t* tile = this->get_tile(tile_index);
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pvalue_t* tile = this->get_tile(tile_index);
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unsigned int const tile_j = y % tile_h;
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unsigned int const tile_i = x % tile_w;
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return tile + tile_j * tile_width + (tile_i * 3);
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return tile + tile_j * tile_width + (tile_i * PIXEL_SIZE);
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}
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uint8_t const*
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pvalue_t const*
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access_pixel(unsigned int x, unsigned int y) const
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{
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if (x >= width || y >= height)
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return nullptr;
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unsigned int const tile_width = (tile_w + 1) * 3;
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unsigned int const tile_width = (tile_w + 1) * PIXEL_SIZE;
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unsigned int const tile_index = (y / tile_h) * nb_col_tile + (x / tile_w);
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const uint8_t* tile = this->get_tile(tile_index);
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const pvalue_t* tile = this->get_tile(tile_index);
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unsigned int const tile_j = y % tile_h;
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unsigned int const tile_i = x % tile_w;
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return tile + tile_j * tile_width + (tile_i * 3);
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return tile + tile_j * tile_width + (tile_i * PIXEL_SIZE);
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}
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PackedPixel
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@ -367,15 +367,15 @@ struct TiledImage : public Image {
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print_tile(unsigned int index) const
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{
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cout << "Tile[" << index << "]" << endl;
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uint8_t const* tile = this->get_tile(index);
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unsigned int const tile_width = (tile_w + 1) * 3;
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pvalue_t const* tile = this->get_tile(index);
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unsigned int const tile_width = (tile_w + 1) * PIXEL_SIZE;
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for (unsigned int j = 0; j < tile_h + 1; ++j)
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{
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for (unsigned int i = 0; i < tile_w + 1; ++i)
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{
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if (i != 0)
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cout << ", ";
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uint8_t const* p = tile + j * tile_width + i * 3;
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pvalue_t const* p = tile + j * tile_width + i * PIXEL_SIZE;
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cout << (int) *p << " " << (int) *(p + 1) << " " << (int) *(p + 2);
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}
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@ -386,7 +386,7 @@ struct TiledImage : public Image {
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void fill_overlap()
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{
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unsigned int const tile_width = (W + 1) * 3;
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unsigned int const tile_width = (W + 1) * PIXEL_SIZE;
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for (int j = nb_row_tile - 1; j >= 0; --j)
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for (unsigned int i = 0; i < nb_col_tile; ++i)
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@ -394,21 +394,21 @@ struct TiledImage : public Image {
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// copy last line overlap
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if (j != (int) nb_row_tile - 1)
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{
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uint8_t const* tile_src = this->access_pixel(i * W, (j + 1) * H);
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uint8_t* tile_dst = this->access_pixel(i * W, j * H);
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pvalue_t const* tile_src = this->access_pixel(i * W, (j + 1) * H);
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pvalue_t* tile_dst = this->access_pixel(i * W, j * H);
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tile_dst += H * tile_width;
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memcpy(tile_dst, tile_src, tile_width * sizeof (uint8_t));
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memcpy(tile_dst, tile_src, tile_width * sizeof (pvalue_t));
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}
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// copy last col overlap
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if (i != nb_col_tile - 1)
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{
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uint8_t* tile_src = this->get_tile(i + 1 + j * nb_col_tile);
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uint8_t* tile_dst = this->get_tile(i + j * nb_col_tile);
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tile_dst += W * 3;
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pvalue_t* tile_src = this->get_tile(i + 1 + j * nb_col_tile);
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pvalue_t* tile_dst = this->get_tile(i + j * nb_col_tile);
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tile_dst += W * PIXEL_SIZE;
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for (unsigned int y = 0; y < H; ++y)
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{
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memcpy(tile_dst, tile_src, 3 * sizeof (uint8_t));
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memcpy(tile_dst, tile_src, PIXEL_SIZE * sizeof (pvalue_t));
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tile_src += tile_width;
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tile_dst += tile_width;
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}
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@ -447,8 +447,8 @@ struct TiledImage : public Image {
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++nb_row_tile;
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unsigned int const nb_tiles = nb_col_tile * nb_row_tile;
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tiles = new uint8_t[nb_tiles * tile_size * 3];
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memset(tiles, 0, nb_tiles * tile_size * 3 * sizeof (uint8_t));
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tiles = new pvalue_t[nb_tiles * tile_size * PIXEL_SIZE];
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memset(tiles, 0, nb_tiles * tile_size * PIXEL_SIZE * sizeof (pvalue_t));
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}
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virtual bool read_body(std::ifstream& istr) override
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@ -459,10 +459,11 @@ struct TiledImage : public Image {
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for (unsigned int j = 0; j < height; ++j)
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for (unsigned int i = 0; i < width; ++i)
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{
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uint8_t* tile = this->access_pixel(i, j);
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pvalue_t* tile = this->access_pixel(i, j);
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*(tile++) = istr.get();
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*(tile++) = istr.get();
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*(tile++) = istr.get();
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*(tile++) = 0; // padding
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}
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this->fill_overlap();
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@ -475,10 +476,11 @@ struct TiledImage : public Image {
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for (unsigned int j = 0; j < height; ++j)
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for (unsigned int i = 0; i < width; ++i)
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{
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uint8_t const* tile = this->access_pixel(i, j);
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pvalue_t const* tile = this->access_pixel(i, j);
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ostr << (char) *(tile++);
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ostr << (char) *(tile++);
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ostr << (char) *(tile++);
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tile++; // padding
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}
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return true;
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@ -769,17 +771,16 @@ Image* rotate(Image const& src, double angle)
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template<unsigned int W, unsigned int H>
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void rotate_pixel(TiledImage<W, H> const& src,
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Point const& src_rotated_point,
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uint8_t* rot_tile)
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pvalue_t* rot_tile)
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{
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unsigned int const quantize = 8;
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int const src_x = src_rotated_point.x >> 3;
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int const src_y = src_rotated_point.y >> 3;
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uint8_t const* src_index_1 = src.access_pixel(src_x, src_y);
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uint8_t const* src_index_2 = src_index_1 + 3;
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uint8_t const* src_index_3 = src_index_1 + (W + 1) * 3;
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uint8_t const* src_index_4 = src_index_3 + 3;
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pvalue_t const* src_index_1 = src.access_pixel(src_x, src_y);
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pvalue_t const* src_index_3 = src_index_1 + (W + 1) * PIXEL_SIZE;
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pvalue_t const* src_index_4 = src_index_3 + PIXEL_SIZE;
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// FIXME: deal with image border
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if (!src_index_4)
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@ -790,13 +791,41 @@ void rotate_pixel(TiledImage<W, H> const& src,
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unsigned int const inv_x = quantize - x_delta;
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unsigned int const inv_y = quantize - y_delta;
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// No SIMD
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#ifndef SIMD
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pvalue_t const* src_index_2 = src_index_1 + PIXEL_SIZE;
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rot_tile[0] = ((src_index_1[0] * inv_x + src_index_2[0] * x_delta) * inv_y
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+ (src_index_3[0] * inv_x + src_index_4[0] * x_delta) * y_delta) >> 6;
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rot_tile[1] = ((src_index_1[1] * inv_x + src_index_2[1] * x_delta) * inv_y
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+ (src_index_3[1] * inv_x + src_index_4[1] * x_delta) * y_delta) >> 6;
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rot_tile[2] = ((src_index_1[2] * inv_x + src_index_2[2] * x_delta) * inv_y
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+ (src_index_3[2] * inv_x + src_index_4[2] * x_delta) * y_delta) >> 6;
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#else
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// X-axis
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__m128i top = _mm_loadu_si128((__m128i*) src_index_1);
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__m128i bottom = _mm_loadu_si128((__m128i*) src_index_3);
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__m128i coef = _mm_set_epi16(x_delta, x_delta, x_delta, x_delta, inv_x, inv_x, inv_x, inv_x);
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top = _mm_mullo_epi16(top, coef);
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bottom = _mm_mullo_epi16(bottom, coef);
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// Y-axis
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coef = _mm_set1_epi16(inv_y);
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top = _mm_mullo_epi16(top, coef);
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coef = _mm_set1_epi16(y_delta);
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bottom = _mm_mullo_epi16(bottom, coef);
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top = _mm_add_epi16(top, bottom);
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top = _mm_srli_epi16(top, 6);
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rot_tile[0] = _mm_extract_epi16(top, 0) + _mm_extract_epi16(top, 4);
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rot_tile[1] = _mm_extract_epi16(top, 1) + _mm_extract_epi16(top, 5);
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rot_tile[2] = _mm_extract_epi16(top, 2) + _mm_extract_epi16(top, 6);
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#endif // ! SIMD
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}
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template<unsigned int W, unsigned int H>
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@ -834,7 +863,7 @@ rotate(TiledImage<W, H> const& src, double angle)
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for (unsigned int x = 0; x < rotated->nb_col_tile; ++x)
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{
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unsigned int const rot_tile_index = y * rotated->nb_col_tile + x;
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uint8_t* runner = rotated->get_tile(rot_tile_index);
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pvalue_t* runner = rotated->get_tile(rot_tile_index);
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for (unsigned int j = 0; j < H; ++j)
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{
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@ -854,11 +883,11 @@ rotate(TiledImage<W, H> const& src, double angle)
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rotate_pixel(src, src_runner, runner);
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}
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runner += 3;
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runner += PIXEL_SIZE;
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}
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// Jump overlapping pixel
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runner += 3;
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runner += PIXEL_SIZE;
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}
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}
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}
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@ -1049,6 +1078,8 @@ int main(int argc, char* argv[])
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}
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double const step = 15;
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bool save_output_img = false;
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bool print_each_run = false;
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// No tile
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Image img(argv[1]);
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@ -1063,9 +1094,12 @@ int main(int argc, char* argv[])
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auto const duration_ms = std::chrono::duration_cast<std::chrono::milliseconds>(after - before);
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average += duration_ms.count();
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//cout << "rotate(" << rotation << "): " << duration_ms.count() << " ms" << endl;
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if (print_each_run)
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cout << "rotate(" << rotation << "): " << duration_ms.count() << " ms" << endl;
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if (save_output_img)
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rotated->save(get_save_path("rotated", rotation));
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//rotated->save(get_save_path("rotated", rotation));
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delete rotated;
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++i;
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}
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@ -1073,7 +1107,7 @@ int main(int argc, char* argv[])
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cout << " average: " << average / i << "ms" << endl << endl;
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// Tile
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TiledImage<16, 16> tiled_img(argv[1]);
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TiledImage<32, 32> tiled_img(argv[1]);
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average = 0.0;
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i = 0;
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cout << "Tiled image" << endl;
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auto const duration_ms = std::chrono::duration_cast<std::chrono::milliseconds>(after - before);
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average += duration_ms.count();
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//cout << "rotate tiled(" << rotation << "): " << duration_ms.count() << " ms" << endl;
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if (print_each_run)
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cout << "rotate tiled(" << rotation << "): " << duration_ms.count() << " ms" << endl;
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if (save_output_img)
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rotated->save(get_save_path("rotated_tiled", rotation));
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//rotated->save(get_save_path("rotated_tiled", rotation));
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delete rotated;
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++i;
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}
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