Allocate tiles as a unified buffer.
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			@ -14,11 +14,10 @@
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[X] Cut image in tiles
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 [ ] Overlap?
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 [-] Rotate in one temp tile then copy/move it
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 [X] Align tiles in memory
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[-] Align memory -> no gain
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[ ] RGBX format
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# Quality
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[X] Interpolate using SIMD, SSE (no big gain)
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[ ] Image borders
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# Bugs
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[X] first tile on each row is missing
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