rotate-me-fast/Makefile
Fabien Freling bcf16680ae Remove RGBX structure.
The pixels are still packed as RGBX in memory but
no structure is created, it’s just a contiguous buffer.

Interpolation is now done with SIMD on integer values.

- Add SIMD define.
2014-07-16 02:08:32 +02:00

21 lines
417 B
Makefile

CXX = clang++
CXXFLAGS = -std=c++11 -W -Wall -O3 -ffast-math -g -Werror
DEFINES = -DSIMD
BUILD_DIR=/tmp
IMG=img/lena.ppm
all: rotation.cpp
$(CXX) $(CXXFLAGS) $(DEFINES) $< -o $(BUILD_DIR)/rotation
clean:
@rm -f *~ *.o .*.swp *.ppm cachegrind.out.*
run: all
$(BUILD_DIR)/rotation $(IMG)
debug: all
lldb $(BUILD_DIR)/rotation $(IMG)
cachegrind: all
valgrind --tool=cachegrind $(BUILD_DIR)/rotation $(IMG)