load level in engine
This commit is contained in:
parent
dd6a65d843
commit
5774c3e488
2 changed files with 56 additions and 13 deletions
21
src/main.rs
21
src/main.rs
|
@ -1,11 +1,8 @@
|
|||
extern crate piston_window;
|
||||
use piston_window::*;
|
||||
mod engine;
|
||||
|
||||
enum Tile {
|
||||
Empty,
|
||||
Wall,
|
||||
}
|
||||
mod engine;
|
||||
use engine::Tile;
|
||||
|
||||
fn main() {
|
||||
let mut window: PistonWindow =
|
||||
|
@ -15,18 +12,24 @@ fn main() {
|
|||
.build()
|
||||
.unwrap_or_else(|e| { panic!("Failed to build PistonWindow: {}", e) });
|
||||
|
||||
let level: [Tile; 5 * 5] = [
|
||||
let mut engine = engine::Engine::new(window.size());
|
||||
|
||||
let tiles = vec![
|
||||
Tile::Wall, Tile::Wall, Tile::Wall, Tile::Wall, Tile::Wall,
|
||||
Tile::Wall, Tile::Empty, Tile::Empty, Tile::Empty, Tile::Wall,
|
||||
Tile::Wall, Tile::Empty, Tile::Empty, Tile::Empty, Tile::Wall,
|
||||
Tile::Wall, Tile::Empty, Tile::Empty, Tile::Empty, Tile::Wall,
|
||||
Tile::Wall, Tile::Wall, Tile::Wall, Tile::Wall, Tile::Wall,
|
||||
];
|
||||
|
||||
let mut engine = engine::Engine::new(window.size());
|
||||
let level = engine::Level {
|
||||
width:5,
|
||||
height: 5,
|
||||
tiles
|
||||
};
|
||||
engine.load_level(level);
|
||||
|
||||
while let Some(event) = window.next() {
|
||||
window.draw_2d(&event, |context, graphics, device| {
|
||||
window.draw_2d(&event, |context, graphics, _device| {
|
||||
engine.render(context, graphics);
|
||||
});
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue