2019-11-26 13:57:50 +01:00
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extends Control
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2020-01-04 19:22:11 +01:00
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var blur_amount = 3
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enum State {}
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func _ready():
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$ColorRect.visible = false
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2019-11-26 13:57:50 +01:00
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func _on_Taquin_solved():
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print("Solved!")
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2020-01-04 19:22:11 +01:00
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$ColorRect.visible = true
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$ColorRect.material.set_shader_param("blur_amount", blur_amount)
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