fix popup shifting
This commit is contained in:
parent
c8bd0412f3
commit
3369c37a00
4 changed files with 23 additions and 26 deletions
|
@ -67,7 +67,6 @@ func compute_padding(piece_size: int) -> Vector2:
|
|||
return p
|
||||
|
||||
func _ready() -> void:
|
||||
print_debug("")
|
||||
$AnimationPlayer/MockPiece.visible = false
|
||||
$Particles2D.emitting = false
|
||||
|
||||
|
@ -368,7 +367,6 @@ func load(saved_state) -> void:
|
|||
init(saved_state["pieces"], saved_state["hidden_piece"])
|
||||
|
||||
func init(pieces_order: Array, hidden_piece: int) -> void:
|
||||
print_debug("")
|
||||
var piece_size: int = compute_piece_size()
|
||||
padding = compute_padding(piece_size)
|
||||
print("piece size: ", piece_size)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue