update to godot 4.5

This commit is contained in:
Fabien Freling 2025-12-03 14:50:17 +01:00
parent 8e8823fb0c
commit 732a7329bc
28 changed files with 210 additions and 24 deletions

View file

@ -1,21 +1,20 @@
[gd_scene load_steps=6 format=3 uid="uid://cj4uqgtnylppu"]
[ext_resource type="Script" path="res://src/Main.gd" id="1"]
[ext_resource type="Script" uid="uid://rn30misiiww4" path="res://src/Main.gd" id="1"]
[ext_resource type="PackedScene" path="res://src/Taquin.tscn" id="2"]
[ext_resource type="PackedScene" path="res://src/NewGamePanel.tscn" id="3"]
[ext_resource type="PackedScene" path="res://src/DepthButton.tscn" id="4"]
[ext_resource type="Theme" path="res://assets/taqin_theme.tres" id="5"]
[ext_resource type="Theme" uid="uid://b7gu1bjpj8ixp" path="res://assets/taqin_theme.tres" id="5"]
[node name="Main" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("5")
script = ExtResource("1")
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Background" type="Panel" parent="."]
layout_mode = 0