increase particle size

This commit is contained in:
Fabien Freling 2020-02-09 17:01:32 +01:00
parent acb9c7fe39
commit 74de557b57
4 changed files with 24 additions and 8 deletions

View file

@ -20,13 +20,13 @@ tracks/0/keys = {
"values": [ Vector2( 15, 15 ), Vector2( 175, 15 ) ]
}
[sub_resource type="Gradient" id=3]
[sub_resource type="Gradient" id=2]
colors = PoolColorArray( 1, 1, 1, 1, 1, 0.140625, 0.140625, 1 )
[sub_resource type="GradientTexture" id=4]
gradient = SubResource( 3 )
[sub_resource type="GradientTexture" id=3]
gradient = SubResource( 2 )
[sub_resource type="ParticlesMaterial" id=2]
[sub_resource type="ParticlesMaterial" id=4]
emission_shape = 2
emission_box_extents = Vector3( 10, 5, 1 )
flag_disable_z = true
@ -40,11 +40,15 @@ linear_accel = 1.0
damping = 22.0
angle = 45.0
angle_random = 1.0
color_ramp = SubResource( 4 )
scale = 5.0
color_ramp = SubResource( 3 )
[node name="Taquin" type="Control"]
rect_min_size = Vector2( 540, 540 )
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
rows = 5
columns = 5
difficulty = 0
@ -70,13 +74,14 @@ color = Color( 0.137255, 0.976471, 0.0196078, 1 )
[node name="Particles2D" type="Particles2D" parent="."]
position = Vector2( 253, 262 )
rotation = -1.5708
emitting = false
amount = 30
lifetime = 1.6
preprocess = 0.25
speed_scale = 1.25
explosiveness = 1.0
local_coords = false
process_material = SubResource( 2 )
process_material = SubResource( 4 )
[node name="Timer" type="Timer" parent="."]
wait_time = 2.0