increase particle size
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acb9c7fe39
commit
74de557b57
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@ -46,6 +46,11 @@ window/size/height.mobile=1200
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window/stretch/mode.mobile="2d"
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window/stretch/mode.mobile="2d"
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window/stretch/aspect.mobile="expand"
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window/stretch/aspect.mobile="expand"
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[input_devices]
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pointing/emulate_touch_from_mouse=true
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pointing/emulate_mouse_from_touch=false
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[rendering]
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[rendering]
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environment/default_environment="res://default_env.tres"
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environment/default_environment="res://default_env.tres"
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@ -122,5 +122,5 @@ __meta__ = {
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[node name="GameState" type="Node" parent="."]
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[node name="GameState" type="Node" parent="."]
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script = ExtResource( 3 )
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script = ExtResource( 3 )
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[connection signal="state_changed" from="GameState" to="." method="_on_GameState_state_changed"]
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[connection signal="state_changed" from="GameState" to="HSplitContainer/Taquin" method="_on_GameState_state_changed"]
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[connection signal="state_changed" from="GameState" to="HSplitContainer/Taquin" method="_on_GameState_state_changed"]
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[connection signal="state_changed" from="GameState" to="." method="_on_GameState_state_changed"]
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@ -81,7 +81,7 @@ void light() {
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}
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}
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"
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"
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graph_offset = Vector2( -286.293, 31.5315 )
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graph_offset = Vector2( 0, 75 )
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mode = 1
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mode = 1
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flags/light_only = false
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flags/light_only = false
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nodes/fragment/0/position = Vector2( 1080, 160 )
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nodes/fragment/0/position = Vector2( 1080, 160 )
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@ -118,6 +118,9 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 1.0
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margin_right = 64.0
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margin_right = 64.0
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margin_bottom = 64.0
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margin_bottom = 64.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Label" type="Label" parent="ColorRect"]
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[node name="Label" type="Label" parent="ColorRect"]
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margin_left = 10.0
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margin_left = 10.0
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@ -129,3 +132,6 @@ rect_clip_content = true
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size_flags_vertical = 1
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size_flags_vertical = 1
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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custom_colors/font_color = Color( 0, 0, 0, 1 )
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text = "0"
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text = "0"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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@ -20,13 +20,13 @@ tracks/0/keys = {
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"values": [ Vector2( 15, 15 ), Vector2( 175, 15 ) ]
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"values": [ Vector2( 15, 15 ), Vector2( 175, 15 ) ]
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}
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}
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[sub_resource type="Gradient" id=3]
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[sub_resource type="Gradient" id=2]
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colors = PoolColorArray( 1, 1, 1, 1, 1, 0.140625, 0.140625, 1 )
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colors = PoolColorArray( 1, 1, 1, 1, 1, 0.140625, 0.140625, 1 )
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[sub_resource type="GradientTexture" id=4]
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[sub_resource type="GradientTexture" id=3]
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gradient = SubResource( 3 )
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gradient = SubResource( 2 )
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[sub_resource type="ParticlesMaterial" id=2]
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[sub_resource type="ParticlesMaterial" id=4]
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emission_shape = 2
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emission_shape = 2
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emission_box_extents = Vector3( 10, 5, 1 )
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emission_box_extents = Vector3( 10, 5, 1 )
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flag_disable_z = true
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flag_disable_z = true
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@ -40,11 +40,15 @@ linear_accel = 1.0
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damping = 22.0
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damping = 22.0
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angle = 45.0
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angle = 45.0
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angle_random = 1.0
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angle_random = 1.0
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color_ramp = SubResource( 4 )
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scale = 5.0
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color_ramp = SubResource( 3 )
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[node name="Taquin" type="Control"]
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[node name="Taquin" type="Control"]
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rect_min_size = Vector2( 540, 540 )
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rect_min_size = Vector2( 540, 540 )
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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rows = 5
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rows = 5
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columns = 5
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columns = 5
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difficulty = 0
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difficulty = 0
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@ -70,13 +74,14 @@ color = Color( 0.137255, 0.976471, 0.0196078, 1 )
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[node name="Particles2D" type="Particles2D" parent="."]
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[node name="Particles2D" type="Particles2D" parent="."]
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position = Vector2( 253, 262 )
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position = Vector2( 253, 262 )
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rotation = -1.5708
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rotation = -1.5708
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emitting = false
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amount = 30
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amount = 30
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lifetime = 1.6
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lifetime = 1.6
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preprocess = 0.25
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preprocess = 0.25
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speed_scale = 1.25
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speed_scale = 1.25
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explosiveness = 1.0
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explosiveness = 1.0
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local_coords = false
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local_coords = false
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process_material = SubResource( 2 )
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process_material = SubResource( 4 )
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[node name="Timer" type="Timer" parent="."]
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[node name="Timer" type="Timer" parent="."]
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wait_time = 2.0
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wait_time = 2.0
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