add NewGame panel

This commit is contained in:
Fabien Freling 2020-04-13 17:54:11 +02:00
parent 41d2d2bd23
commit 81bf9dab8f
8 changed files with 155 additions and 47 deletions

View file

@ -1,22 +1,10 @@
[gd_scene load_steps=6 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://src/Main.gd" type="Script" id=1]
[ext_resource path="res://src/Taquin.tscn" type="PackedScene" id=2]
[ext_resource path="res://src/NewGamePanel.tscn" type="PackedScene" id=3]
[ext_resource path="res://assets/taqin_theme.tres" type="Theme" id=5]
[sub_resource type="Shader" id=1]
code = "shader_type canvas_item;
uniform float blur_amount : hint_range(0, 5);
void fragment() {
COLOR = textureLod(SCREEN_TEXTURE, SCREEN_UV, blur_amount);
}"
[sub_resource type="ShaderMaterial" id=2]
shader = SubResource( 1 )
shader_param/blur_amount = null
[node name="Main" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
@ -70,13 +58,9 @@ margin_right = 436.0
margin_bottom = 327.0
text = "HINTS"
[node name="ColorRect" type="ColorRect" parent="."]
material = SubResource( 2 )
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 0.510254
margin_right = 0.510254
__meta__ = {
"_edit_use_anchors_": false
}
[node name="NewGamePanel" parent="." instance=ExtResource( 3 )]
[connection signal="state_changed" from="HSplitContainer/Taquin" to="." method="_on_Taquin_state_changed"]
[connection signal="pressed" from="HSplitContainer/VSplitContainer/New game" to="." method="_on_New_game_pressed"]
[connection signal="about_to_show" from="NewGamePanel" to="." method="_on_NewGamePanel_about_to_show"]
[connection signal="popup_hide" from="NewGamePanel" to="." method="_on_NewGamePanel_popup_hide"]
[connection signal="start_triggered" from="NewGamePanel" to="HSplitContainer/Taquin" method="_on_NewGamePanel_start_triggered"]