update to godot v4
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35 changed files with 795 additions and 494 deletions
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@ -1,4 +1,4 @@
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tool
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@tool
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class_name ImagePicker
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extends Panel
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@ -8,7 +8,7 @@ signal canceled()
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var _fs_tab_index := 1
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onready var fs_list := $VBoxContainer/TabContainer/Filesystem/FileList
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@onready var fs_list := $VBoxContainer/TabContainer/Filesystem/FileList
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func _ready():
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# TODO: fix Android
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