commit f46aa08a210694e04902d62ed078c2e0a18e62de Author: Fabien Freling Date: Wed Nov 20 13:54:16 2019 +0100 initial commit diff --git a/game/default_env.tres b/game/default_env.tres new file mode 100644 index 0000000..20207a4 --- /dev/null +++ b/game/default_env.tres @@ -0,0 +1,7 @@ +[gd_resource type="Environment" load_steps=2 format=2] + +[sub_resource type="ProceduralSky" id=1] + +[resource] +background_mode = 2 +background_sky = SubResource( 1 ) diff --git a/game/icon.png b/game/icon.png new file mode 100644 index 0000000..2b65815 Binary files /dev/null and b/game/icon.png differ diff --git a/game/icon.png.import b/game/icon.png.import new file mode 100644 index 0000000..96cbf46 --- /dev/null +++ b/game/icon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.png" +dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/game/project.godot b/game/project.godot new file mode 100644 index 0000000..0fbbd8d --- /dev/null +++ b/game/project.godot @@ -0,0 +1,28 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=4 + +_global_script_classes=[ ] +_global_script_class_icons={ + +} + +[application] + +config/name="Takin" +run/main_scene="res://src/Main.tscn" +config/icon="res://icon.png" + +[display] + +window/size/resizable=false + +[rendering] + +environment/default_environment="res://default_env.tres" diff --git a/game/src/Main.tscn b/game/src/Main.tscn new file mode 100644 index 0000000..70a653e --- /dev/null +++ b/game/src/Main.tscn @@ -0,0 +1,3 @@ +[gd_scene format=2] + +[node name="Main" type="Node2D"]