[gd_scene load_steps=7 format=2] [ext_resource path="res://src/Taquin.gd" type="Script" id=1] [ext_resource path="res://src/Piece.tscn" type="PackedScene" id=2] [sub_resource type="Animation" id=1] resource_name = "MovingPiece" length = 0.2 step = 0.01 tracks/0/type = "value" tracks/0/path = NodePath("AnimationPlayer/MockPiece:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.2 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Vector2( 15, 15 ), Vector2( 175, 15 ) ] } [sub_resource type="Gradient" id=2] colors = PoolColorArray( 1, 1, 1, 1, 1, 0.140625, 0.140625, 1 ) [sub_resource type="GradientTexture" id=3] gradient = SubResource( 2 ) [sub_resource type="ParticlesMaterial" id=4] emission_shape = 2 emission_box_extents = Vector3( 10, 5, 1 ) flag_disable_z = true spread = 180.0 gravity = Vector3( 0, 10, 0 ) initial_velocity = 50.0 angular_velocity = 28.0 orbit_velocity = 0.0 orbit_velocity_random = 0.0 linear_accel = 1.0 damping = 22.0 angle = 45.0 angle_random = 1.0 scale = 5.0 color_ramp = SubResource( 3 ) [node name="Taquin" type="Control"] rect_min_size = Vector2( 540, 540 ) script = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false } rows = 3 columns = 3 difficulty = 0 [node name="Background" type="ColorRect" parent="."] margin_right = 512.0 margin_bottom = 512.0 color = Color( 0.254902, 0.329412, 0.45098, 1 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/MovingPiece = SubResource( 1 ) [node name="MockPiece" parent="AnimationPlayer" instance=ExtResource( 2 )] visible = false position = Vector2( 175, 15 ) size = 160 [node name="PlaceholderTexture" type="ColorRect" parent="AnimationPlayer/MockPiece"] margin_right = 160.0 margin_bottom = 160.0 color = Color( 0.137255, 0.976471, 0.0196078, 1 ) [node name="Particles2D" type="Particles2D" parent="."] position = Vector2( 253, 262 ) rotation = -1.5708 emitting = false amount = 30 lifetime = 1.6 preprocess = 0.25 speed_scale = 1.25 explosiveness = 1.0 local_coords = false process_material = SubResource( 4 ) [node name="Timer" type="Timer" parent="."] wait_time = 2.0 one_shot = true [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]