taqin/src/Utils.gd

10 lines
258 B
GDScript

static func load_texture_from_path(path: String) -> Texture:
var img = Image.new()
var texture = ImageTexture.new()
if img.load(path) != OK:
print_debug("Cannot load image at path: ", path)
return null
texture.create_from_image(img)
return texture