Add OBoy.

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Fabien Freling 2015-03-24 11:24:30 +01:00
parent 2f77159772
commit e9ee44e87b
4 changed files with 2922 additions and 1 deletions

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@ -3,6 +3,7 @@ title: Projects
--- ---
<ul id="projects"> <ul id="projects">
<li><a href="projects/oboy/index.html">OBoy</a></li>
<li><a href="projects/trailr/index.html">Trailr</a></li> <li><a href="projects/trailr/index.html">Trailr</a></li>
<li><a href="projects/whereiscar/index.html">Where is my car?</a></li> <li><a href="projects/whereiscar/index.html">Where is my car?</a></li>
<li><a href="projects/maestro/index.html">Maestro</a></li> <li><a href="projects/maestro/index.html">Maestro</a></li>

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---
title: OBoy
---
OBoy is a Game Boy emulator written in OCaml.
[GitHub repository](https://github.com/ffreling/oboy)
This project explores the internals of the Game Boy, documenting it along the way.
It is also an experiment of writing a low-level program in functional language.
## References
+ [PanDocs (self-hosted copy)](pandocs.html)
+ [GameBoy Emulation in JavaScript](http://imrannazar.com/GameBoy-Emulation-in-JavaScript:-The-CPU)
+ [Opcode Map for the Gameboy-Z80](http://imrannazar.com/GameBoy-Z80-Opcode-Map)
## Acknowledgements
+ Pan/ATX, nocash et al for the PanDocs
+ [Imran Nazar](http://imrannazar.com/)

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@ -20,7 +20,8 @@ import Hakyll
main :: IO () main :: IO ()
main = hakyllWith config $ do main = hakyllWith config $ do
match ("images/*" .||. "favicon.png" .||. "files/*" .||. "font/**") $ do match ("images/*" .||. "favicon.png" .||. "files/*" .||. "font/**"
.||. "projects/*/*.html") $ do
route idRoute route idRoute
compile copyFileCompiler compile copyFileCompiler