wolf: add minimap

This commit is contained in:
Fabien Freling 2026-02-10 13:39:32 +01:00
parent 834b40e932
commit 3d0bb789de

View file

@ -1,3 +1,4 @@
--[[pod_format="raw",created="2026-02-10 12:09:44",modified="2026-02-10 12:27:08",revision=2]]
player = {
origin = {
x= nil,
@ -25,7 +26,12 @@ function _init()
end
function cast_ray(origin, angle)
end
function draw_minimap()
local tile_size = 4
map(0, 0, 20, 20, 31, 31, 0x0000, tile_size, tile_size)
end
function _draw()
@ -37,5 +43,5 @@ function _draw()
local angle = (player.dir-(fov/2) + x * angle_step) % (2 * math.pi)
local bloc, dist = cast_ray(player.origin, angle)
end
-- map()
draw_minimap()
end