Create fire effect
This commit is contained in:
parent
d3cb331c95
commit
4b09e54b64
|
@ -3,32 +3,46 @@
|
|||
// desc: inspired by https://fabiensanglard.net/doom_fire_psx/
|
||||
// script: wren
|
||||
|
||||
import "random" for Random
|
||||
|
||||
class Game is TIC{
|
||||
|
||||
construct new(){
|
||||
_t=0
|
||||
_x=96
|
||||
_y=24
|
||||
// Init to black
|
||||
_base = List.filled(240 * 136, 0)
|
||||
for (last_line in (240 * 135)...(240 * 136)) {
|
||||
_base[last_line] = 15
|
||||
}
|
||||
_random = Random.new(12345)
|
||||
TIC.cls(0)
|
||||
}
|
||||
|
||||
dofire() {
|
||||
for (x in 0...240) {
|
||||
for (y in 135..1) {
|
||||
spreadfire(x, y)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
spreadfire(x, y) {
|
||||
var rand = _random.int(2)
|
||||
var delta = rand
|
||||
var index = x + y * 240
|
||||
_base[index - 240] = _base[index] - delta
|
||||
if (_base[index - 240] < 0) {
|
||||
_base[index - 240] = 0
|
||||
}
|
||||
}
|
||||
|
||||
TIC(){
|
||||
if(TIC.btn(0)){
|
||||
_y=_y-1
|
||||
for (y in 0...136) {
|
||||
for (x in 0...240) {
|
||||
TIC.pix(x, y, _base[x + y * 240])
|
||||
}
|
||||
}
|
||||
if(TIC.btn(1)){
|
||||
_y=_y+1
|
||||
}
|
||||
if(TIC.btn(2)){
|
||||
_x=_x-1
|
||||
}
|
||||
if(TIC.btn(3)){
|
||||
_x=_x+1
|
||||
}
|
||||
|
||||
TIC.cls(13)
|
||||
TIC.spr(1+((_t%60)/30|0)*2,_x,_y,14,3,0,0,2,2)
|
||||
TIC.print("HELLO WORLD!",84,84)
|
||||
|
||||
dofire()
|
||||
_t=_t+1
|
||||
}
|
||||
}
|
||||
|
@ -54,6 +68,6 @@ class Game is TIC{
|
|||
// </SFX>
|
||||
|
||||
// <PALETTE>
|
||||
// 000:140c1c44243430346d4e4a4e854c30346524d04648757161597dced27d2c8595a16daa2cd2aa996dc2cadad45edeeed6
|
||||
// 000:0000002424245d343471614ea54c30b66534ff4648da8930b27d55d27d2cc69548caaa2cd2aa4cc2c25ddad45effffff
|
||||
// </PALETTE>
|
||||
|
||||
|
|
Loading…
Reference in a new issue