add small wrapper for raylib
This commit is contained in:
parent
749661ec36
commit
68df481b8a
2
3rdparty/raygui
vendored
2
3rdparty/raygui
vendored
|
@ -1 +1 @@
|
||||||
Subproject commit fd0d50bdb01e43f21b5ca33b9ef0f7f43f55e3f1
|
Subproject commit 865bb293764073c01e74314ef647464f1f10fd96
|
|
@ -17,8 +17,9 @@ pub fn build(b: *std.build.Builder) void {
|
||||||
|
|
||||||
const ray = raylib.addRaylib(b, exe.target);
|
const ray = raylib.addRaylib(b, exe.target);
|
||||||
exe.linkLibrary(ray);
|
exe.linkLibrary(ray);
|
||||||
exe.addIncludeDir("./3rdparty/raylib/src");
|
exe.addIncludeDir("3rdparty/raylib/src");
|
||||||
exe.addIncludeDir("./3rdparty/raygui/src");
|
exe.addIncludeDir("3rdparty/raygui/src");
|
||||||
|
exe.addCSourceFile("src/raylib.c", &[_][]u8{});
|
||||||
|
|
||||||
exe.setBuildMode(mode);
|
exe.setBuildMode(mode);
|
||||||
exe.install();
|
exe.install();
|
||||||
|
|
24
src/main.zig
24
src/main.zig
|
@ -1,26 +1,20 @@
|
||||||
const std = @import("std");
|
const std = @import("std");
|
||||||
const ray = @cImport({
|
const r = @import("raylib.zig");
|
||||||
@cInclude("raylib.h");
|
|
||||||
});
|
|
||||||
const raygui = @cImport({
|
|
||||||
@cDefine("RAYGUI_IMPLEMENTATION", {});
|
|
||||||
@cInclude("raygui.h");
|
|
||||||
});
|
|
||||||
|
|
||||||
pub fn main() anyerror!void {
|
pub fn main() anyerror!void {
|
||||||
std.log.info("All your codebase are belong to us.", .{});
|
std.log.info("All your codebase are belong to us.", .{});
|
||||||
|
|
||||||
ray.InitWindow(800, 450, "ray [core] example - basic window");
|
r.InitWindow(800, 450, "ray [core] example - basic window");
|
||||||
defer ray.CloseWindow();
|
defer r.CloseWindow();
|
||||||
|
|
||||||
while (!ray.WindowShouldClose()) {
|
while (!r.WindowShouldClose()) {
|
||||||
ray.BeginDrawing();
|
r.BeginDrawing();
|
||||||
defer ray.EndDrawing();
|
defer r.EndDrawing();
|
||||||
|
|
||||||
ray.ClearBackground(ray.RAYWHITE);
|
r.ClearBackground(r.RAYWHITE);
|
||||||
ray.DrawText("Congrats! You created your first window!", 190, 200, 20, ray.LIGHTGRAY);
|
r.DrawText("Congrats! You created your first window!", 190, 200, 20, r.LIGHTGRAY);
|
||||||
|
|
||||||
if (raygui.GuiButton(raygui.Rectangle{ .x = 190, .y = 250, .width = 150, .height = 30 }, "Button")) {
|
if (r.GuiButton(r.Rectangle{ .x = 190, .y = 250, .width = 150, .height = 30 }, "Button")) {
|
||||||
std.log.info("Button pressed", .{});
|
std.log.info("Button pressed", .{});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
2
src/raylib.c
Normal file
2
src/raylib.c
Normal file
|
@ -0,0 +1,2 @@
|
||||||
|
#define RAYGUI_IMPLEMENTATION
|
||||||
|
#include <raygui.h>
|
4
src/raylib.zig
Normal file
4
src/raylib.zig
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
pub usingnamespace @cImport({
|
||||||
|
@cInclude("raylib.h");
|
||||||
|
@cInclude("raygui.h");
|
||||||
|
});
|
Loading…
Reference in a new issue