use raygui
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					 3 changed files with 12 additions and 6 deletions
				
			
		
							
								
								
									
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								src/main.zig
									
										
									
									
									
								
							
							
						
						
									
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								src/main.zig
									
										
									
									
									
								
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			@ -2,6 +2,10 @@ const std = @import("std");
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const ray = @cImport({
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    @cInclude("raylib.h");
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});
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const raygui = @cImport({
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    @cDefine("RAYGUI_IMPLEMENTATION", {});
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    @cInclude("extras/raygui.h");
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});
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pub fn main() anyerror!void {
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    std.log.info("All your codebase are belong to us.", .{});
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			@ -9,15 +13,17 @@ pub fn main() anyerror!void {
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    ray.InitWindow(800, 450, "ray [core] example - basic window");
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    defer ray.CloseWindow();
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    while (!ray.WindowShouldClose())
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    {
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    while (!ray.WindowShouldClose()) {
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        ray.BeginDrawing();
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        defer ray.EndDrawing();
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        ray.ClearBackground(ray.RAYWHITE);
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        ray.DrawText("Congrats! You created your first window!", 190, 200, 20, ray.LIGHTGRAY);
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    }
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        if (raygui.GuiButton(raygui.Rectangle{ .x = 190, .y = 250, .width = 150, .height = 30 }, "Button")) {
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            std.log.info("Button pressed", .{});
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        }
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    }
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}
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test "basic test" {
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