Update source layout
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a3b7a3a0f9
commit
3706fa6774
10 changed files with 14 additions and 12 deletions
64
levels/Level_01.tscn
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64
levels/Level_01.tscn
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://models/mlib.meshlib" type="MeshLibrary" id=1]
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[ext_resource path="res://scenes/Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://scenes/Goal.tscn" type="PackedScene" id=3]
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[ext_resource path="res://levels/Level_01_env.tres" type="Environment" id=4]
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[node name="Level_01" type="Node" index="0"]
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[node name="GridMap" type="GridMap" parent="." index="0"]
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theme = ExtResource( 1 )
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cell_size = Vector3( 2, 2, 2 )
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cell_octant_size = 8
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cell_center_x = true
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cell_center_y = true
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cell_center_z = true
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cell_scale = 1.0
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collision_layer = 1
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collision_mask = 1
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data = {
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"cells": PoolIntArray( 0, 0, 1441792, 65534, 0, 1441792, 65535, 0, 1441792, 0, 65534, 1441792, 65534, 65534, 1441792, 65535, 65534, 1441792, 0, 65535, 1441792, 65534, 65535, 1441792 )
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}
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_sections_unfolded = [ "Cell", "Collision", "Transform", "Visibility" ]
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__meta__ = {
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"_editor_clip_": 0,
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"_editor_floor_": Vector3( 0, 1, 0 )
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}
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[node name="Camera" type="Camera" parent="." index="1"]
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transform = Transform( 1, 0, 0, 0, 0.939693, 0.34202, 0, -0.34202, 0.939693, 0, 6, 7 )
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keep_aspect = 1
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cull_mask = 1048575
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environment = null
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h_offset = 0.0
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v_offset = 0.0
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doppler_tracking = 0
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projection = 0
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current = false
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fov = 54.1445
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size = 1.0
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near = 0.05
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far = 100.0
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_sections_unfolded = [ "Transform" ]
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[node name="Player" parent="." index="2" instance=ExtResource( 2 )]
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transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -2.88637, 2.79728, -2.72332 )
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_sections_unfolded = [ "Transform" ]
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[node name="Goal" parent="." index="3" instance=ExtResource( 3 )]
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transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0.993621, 1.99794, 1.00068 )
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_sections_unfolded = [ "Transform" ]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="." index="4"]
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environment = ExtResource( 4 )
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