Add Goal scene

This commit is contained in:
Fabien Freling 2018-07-19 15:37:11 +02:00
parent 331c273302
commit 3719d075bd
2 changed files with 88 additions and 4 deletions

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=4 format=2]
[ext_resource path="res://mlib.meshlib" type="MeshLibrary" id=1]
[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://Goal.tscn" type="PackedScene" id=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=3]
[node name="Node" type="Node" index="0"]
@ -17,7 +18,7 @@ cell_scale = 1.0
collision_layer = 1
collision_mask = 1
data = {
"cells": PoolIntArray( 0, 0, 1612054528, 65534, 0, 1441792, 65535, 0, 1441792, 0, 65534, 1612054528, 65534, 65534, 1441792, 65535, 65534, 1441792, 0, 65535, 1441792, 65534, 65535, 1441792 )
"cells": PoolIntArray( 0, 0, 1441792, 65534, 0, 1441792, 65535, 0, 1441792, 0, 65534, 1612054528, 65534, 65534, 1441792, 65535, 65534, 1441792, 0, 65535, 1441792, 65534, 65535, 1441792 )
}
_sections_unfolded = [ "Cell", "Collision", "Transform", "Visibility" ]
__meta__ = {
@ -25,6 +26,10 @@ __meta__ = {
"_editor_floor_": Vector3( 0, 1, 0 )
}
[node name="MeshInstance" parent="GridMap" index="0" instance=ExtResource( 2 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 3, 1 )
[node name="Camera" type="Camera" parent="." index="1"]
transform = Transform( 1, 0, 0, 0, 0.939693, 0.34202, 0, -0.34202, 0.939693, 0, 6, 7 )
@ -42,7 +47,7 @@ near = 0.05
far = 100.0
_sections_unfolded = [ "Transform" ]
[node name="Player" parent="." index="2" instance=ExtResource( 2 )]
[node name="Player" parent="." index="2" instance=ExtResource( 3 )]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -2.88637, 3.48439, -2.72332 )
_sections_unfolded = [ "Transform" ]