Display banner when reaching goal

This commit is contained in:
Fabien Freling 2018-11-07 13:57:10 +01:00
parent 48ef9f6470
commit 8e83495fd2
3 changed files with 68 additions and 11 deletions

6
levels/Level_01.gd Normal file
View file

@ -0,0 +1,6 @@
extends Node
func _process(delta):
var player = get_node("Player")
if player.has_reached_goal:
get_node("Panel").visible = true

View file

@ -1,15 +1,18 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=6 format=2]
[ext_resource path="res://models/mlib.meshlib" type="MeshLibrary" id=1]
[ext_resource path="res://scenes/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://scenes/Goal.tscn" type="PackedScene" id=3]
[ext_resource path="res://levels/Level_01_env.tres" type="Environment" id=4]
[ext_resource path="res://levels/Level_01.gd" type="Script" id=1]
[ext_resource path="res://models/mlib.meshlib" type="MeshLibrary" id=2]
[ext_resource path="res://scenes/Player.tscn" type="PackedScene" id=3]
[ext_resource path="res://scenes/Goal.tscn" type="PackedScene" id=4]
[ext_resource path="res://levels/Level_01_env.tres" type="Environment" id=5]
[node name="Level_01" type="Node"]
[node name="Level_01" type="Node" index="0"]
script = ExtResource( 1 )
[node name="GridMap" type="GridMap" parent="." index="0"]
theme = ExtResource( 1 )
theme = ExtResource( 2 )
cell_size = Vector3( 2, 2, 2 )
cell_octant_size = 8
cell_center_x = true
@ -44,18 +47,61 @@ near = 0.05
far = 100.0
_sections_unfolded = [ "Transform" ]
[node name="Player" parent="." index="2" instance=ExtResource( 2 )]
[node name="Player" parent="." index="2" instance=ExtResource( 3 )]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -2.88637, 2.79728, -2.72332 )
_sections_unfolded = [ "Transform" ]
[node name="Goal" parent="." index="3" instance=ExtResource( 3 )]
[node name="Goal" parent="." index="3" instance=ExtResource( 4 )]
transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0.993621, 1.99794, 1.00068 )
_sections_unfolded = [ "Transform" ]
[node name="WorldEnvironment" type="WorldEnvironment" parent="." index="4"]
environment = ExtResource( 4 )
environment = ExtResource( 5 )
[node name="Panel" type="Panel" parent="." index="5"]
visible = false
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 330.0
margin_top = 180.0
margin_right = 720.0
margin_bottom = 400.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
_sections_unfolded = [ "Visibility" ]
[node name="Label" type="Label" parent="Panel" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 70.0
margin_top = 70.0
margin_right = 310.0
margin_bottom = 150.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
text = "Congratulations!
You reached the goal!"
align = 1
valign = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1

View file

@ -3,11 +3,15 @@ extends KinematicBody
const norm_gravity = -100
var velocity = Vector3()
const MAX_SLOPE_ANGLE = 60
var has_reached_goal = false
func _ready():
pass
func _physics_process(delta):
if has_reached_goal:
return
# Keyboard input
var direction = Vector3()
@ -41,4 +45,5 @@ func _process(delta):
pass
func reach_goal():
print("Reached goal")
has_reached_goal = true
print("Reached goal")