Make Hedgehog a subscene of Player
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parent
afb76aa9b0
commit
c5a7313468
120
Hedgehog.tscn
120
Hedgehog.tscn
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@ -1,10 +1,8 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://mlib.meshlib" type="MeshLibrary" id=1]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Goal.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Hedgehog.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Player.gd" type="Script" id=5]
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[node name="Node" type="Node" index="0"]
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@ -48,15 +46,9 @@ _sections_unfolded = [ "Transform" ]
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[node name="Player" parent="." index="2" instance=ExtResource( 2 )]
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transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -2.88637, 3.48439, -2.72332 )
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visible = false
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[node name="Goal" parent="." index="3" instance=ExtResource( 3 )]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 3, 1 )
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[node name="Hedgehog" parent="." index="4" instance=ExtResource( 4 )]
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transform = Transform( 0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -3, 3, -3 )
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script = ExtResource( 5 )
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45
Player.tscn
45
Player.tscn
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@ -1,31 +1,11 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://Hedgehog.tscn" type="PackedScene" id=2]
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[sub_resource type="CapsuleShape" id=1]
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[sub_resource type="BoxShape" id=1]
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radius = 1.0
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height = 1.0
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[sub_resource type="CapsuleMesh" id=2]
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radius = 1.0
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mid_height = 1.0
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radial_segments = 64
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rings = 8
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[sub_resource type="Shader" id=3]
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code = "shader_type spatial;
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void fragment() {
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ALBEDO = vec3(1.0, 0.0, 0.0);
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}"
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[sub_resource type="ShaderMaterial" id=4]
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render_priority = 0
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shader = SubResource( 3 )
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extents = Vector3( 1, 1, 1 )
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[node name="Player" type="KinematicBody"]
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@ -47,20 +27,9 @@ script = ExtResource( 1 )
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shape = SubResource( 1 )
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disabled = false
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[node name="MeshInstance" type="MeshInstance" parent="." index="1"]
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[node name="Hedgehog" parent="." index="1" instance=ExtResource( 2 )]
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layers = 1
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material_override = null
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cast_shadow = 1
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extra_cull_margin = 0.0
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use_in_baked_light = false
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lod_min_distance = 0.0
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lod_min_hysteresis = 0.0
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lod_max_distance = 0.0
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lod_max_hysteresis = 0.0
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mesh = SubResource( 2 )
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skeleton = NodePath("..")
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material/0 = SubResource( 4 )
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_sections_unfolded = [ "material" ]
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transform = Transform( 0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0 )
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_sections_unfolded = [ "Transform" ]
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@ -10,12 +10,12 @@ source_file="res://models/hedgehog.glb"
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source_md5="423036f859e8ad215f66f14031dd1002"
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dest_files=[ "res://.import/hedgehog.glb-6558d7cc622faf8bf0293e4ee80147ea.scn" ]
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dest_md5="9e57875024bb451a3f1dbd3b82e279ae"
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dest_md5="209d1ce6295f120130a3e789fad1c45e"
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[params]
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nodes/root_type="KinematicBody"
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nodes/root_name="Scene Root"
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nodes/root_type="Spatial"
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nodes/root_name="Hedgehog"
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nodes/root_scale=1.0
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nodes/custom_script=""
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nodes/storage=0
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1054
project.godot
1054
project.godot
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