Add Player scene
This commit is contained in:
parent
be23e498b0
commit
d6afcd4f70
3 changed files with 67 additions and 2 deletions
|
@ -1,6 +1,7 @@
|
|||
[gd_scene load_steps=2 format=2]
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://mlib.meshlib" type="MeshLibrary" id=1]
|
||||
[ext_resource path="res://Player.tscn" type="PackedScene" id=2]
|
||||
|
||||
[node name="Node" type="Node" index="0"]
|
||||
|
||||
|
@ -16,7 +17,7 @@ cell_scale = 1.0
|
|||
collision_layer = 1
|
||||
collision_mask = 1
|
||||
data = {
|
||||
"cells": PoolIntArray( 0, 0, 1441792, 65534, 0, -535429120, 65535, 0, -535429120, 0, 65534, 1441792, 65534, 65534, 1441792, 65535, 65534, -535429120, 131070, 65534, 1441793, 0, 65535, 538312704, 65534, 65535, -535429120 )
|
||||
"cells": PoolIntArray( 0, 0, 1441792, 65534, 0, 1441792, 65535, 0, 1441792, 0, 65534, 1441792, 65534, 65534, 1441792, 65535, 65534, 1441792, 0, 65535, 1441792, 65534, 65535, 1441792 )
|
||||
}
|
||||
_sections_unfolded = [ "Cell", "Collision", "Transform", "Visibility" ]
|
||||
__meta__ = {
|
||||
|
@ -41,4 +42,8 @@ near = 0.05
|
|||
far = 100.0
|
||||
_sections_unfolded = [ "Transform" ]
|
||||
|
||||
[node name="Player" parent="." index="2" instance=ExtResource( 2 )]
|
||||
|
||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.88637, 3.48439, -2.72332 )
|
||||
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue