2023-10-04 14:20:49 +02:00
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const std = @import("std");
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2023-10-13 15:53:58 +02:00
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const raylib = @import("raylib.zig");
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2023-10-04 14:20:49 +02:00
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const sqlite = @cImport({
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@cInclude("sqlite3.h");
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});
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2023-10-04 14:20:49 +02:00
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pub fn main() !void {
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2023-10-04 14:20:49 +02:00
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const screen_width = 800;
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const screen_height = 450;
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2023-10-13 18:16:41 +02:00
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raylib.InitWindow(screen_width, screen_height, "FabApp");
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2023-10-04 14:20:49 +02:00
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raylib.SetTargetFPS(60);
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2023-10-13 18:16:41 +02:00
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var file_dialog_state = raylib.InitGuiWindowFileDialog(raylib.GetWorkingDirectory());
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2023-10-04 14:20:49 +02:00
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while (!raylib.WindowShouldClose()) {
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raylib.BeginDrawing();
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defer raylib.EndDrawing();
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raylib.ClearBackground(raylib.RAYWHITE);
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2023-10-13 18:16:41 +02:00
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{
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if (file_dialog_state.windowActive) raylib.GuiLock();
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defer raylib.GuiUnlock();
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const button_size = 200;
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if (raylib.GuiButton(.{ .x = (screen_width - button_size) / 2, .y = (screen_height - button_size) / 2, .width = 200, .height = 200 }, "Load db file") == 1) {
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file_dialog_state.windowActive = true;
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}
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}
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raylib.GuiWindowFileDialog(&file_dialog_state);
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// // if (GuiButton((Rectangle){ 20, 20, 140, 30 }, GuiIconText(ICON_FILE_OPEN, "Open Image"))) fileDialogState.windowActive = true;
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2023-10-04 14:20:49 +02:00
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}
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raylib.CloseWindow();
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2023-10-04 14:20:49 +02:00
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}
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test "simple test" {
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var list = std.ArrayList(i32).init(std.testing.allocator);
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defer list.deinit(); // try commenting this out and see if zig detects the memory leak!
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try list.append(42);
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try std.testing.expectEqual(@as(i32, 42), list.pop());
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}
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