reduce animation framerate
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998fbe485a
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be5154ded3
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@ -50,7 +50,7 @@ anis={
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}
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function drawActor(self)
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self.spr=self.ani[(((t)//3)% #self.ani)+1]
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self.spr=self.ani[(((t)//4)% #self.ani)+1]
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local flip
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if self.isFlipped then flip = 1 else flip = 0 end
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spr(self.spr, self.x, self.y, 0, 1, flip)
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