add title

This commit is contained in:
Fabien Freling 2021-08-13 12:14:33 +02:00
parent 612c3ae5d2
commit 86a60e94f6

View file

@ -228,7 +228,7 @@ class World {
// init background
for (i in 0..W) {
update()
update(Game.title)
}
_remap = Fn.new {|tile, x, y|
@ -258,9 +258,12 @@ class World {
TIC.mset(x, y, 0)
}
update() {
update(state) {
if (_player.alive) {
_player.update()
if (state == Game.game) {
_player.update()
}
for (s in _stars) {
s.update()
@ -292,10 +295,12 @@ class World {
}
// Map scrolling
if (_t % _world_scroll_speed == 0) {
_world_x = _world_x + 1
if (state == Game.game) {
if (_t % _world_scroll_speed == 0) {
_world_x = _world_x + 1
}
_w_offset_x = -(_t % _world_scroll_speed) / (_world_scroll_speed / 8)
}
_w_offset_x = -(_t % _world_scroll_speed) / (_world_scroll_speed / 8)
if (_player.alive) {
_t = _t + 1
@ -385,7 +390,7 @@ class World {
return false
}
draw() {
draw(state) {
for (s in _stars) {
s.draw()
}
@ -406,14 +411,14 @@ class World {
class Game is TIC{
state { _state }
static start { "start" }
static title { "title" }
static game { "game" }
construct new() {
_t=0
_x=96
_y=24
_state = Game.start
_state = Game.title
_world = World.new()
}
@ -423,13 +428,33 @@ class Game is TIC{
_t=_t+1
}
OVR() {
if (state == Game.title) {
TIC.print("Chi-Tor", W/4, H/4, Color.white, false, 3)
TIC.print("Chi-Tor", W/4-1, H/4-1, Color.red, false, 3)
TIC.print("Z", W/5, 4*H/5, Color.red)
TIC.print(": shoot", W/5+8, 4*H/5, Color.white)
TIC.print("X", W/5, 4*H/5+10, Color.red)
TIC.print(": pause", W/5+8, 4*H/5+10, Color.white)
}
}
update() {
_world.update()
if (state == Game.title) {
if (TIC.btn(4)) {
_state = Game.game
}
}
_world.update(state)
}
draw() {
TIC.cls(0)
_world.draw()
if (state == Game.title) {
_world.draw(state)
} else if (state == Game.game) {
_world.draw(state)
}
}
}