oboy/src/screen.ml

54 lines
1.2 KiB
OCaml

type pixel = {
r : char;
g : char;
b : char;
a : char;
}
type t = {
width : int;
height : int;
data : pixel array;
}
type control = {
lcd_display_enable : bool;
tile_map_select : int;
window_display_enable : bool;
tile_data_select : int;
bg_tile_map_select : int;
sprite_size : int;
sprite_enable : bool;
bg_display : bool;
}
let get_lcd_control mem =
let b = Memory.get mem 0xFF40 |> int_of_char in
let lcd_display_enable = Bit.is_set b 7 in
let tile_map_select = if not (Bit.is_set b 6) then 0x9800 else 0x9c00 in
let window_display_enable = Bit.is_set b 5 in
let tile_data_select = if not (Bit.is_set b 4) then 0x8800 else 0x8000 in
let bg_tile_map_select = if not (Bit.is_set b 3) then 0x9800 else 0x9c00 in
let sprite_size = if not (Bit.is_set b 2) then 8 else 16 in
let sprite_enable = Bit.is_set b 1 in
let bg_display = Bit.is_set b 0 in
{
lcd_display_enable;
tile_map_select;
window_display_enable;
tile_data_select;
bg_tile_map_select;
sprite_size;
sprite_enable;
bg_display;
}
let init_screen w h =
{
width = w;
height = h;
data = Array.make_matrix h w { r = 255; g = 255; b = 255; a = 255 }
}